[
    {
        "id": "fsp-958",
        "type": "article",
        "title": "Xenoludics in game design and game semiotics",
        "author": [
            {
                "family": "Seraphine",
                "given": "Frederic"
            }
        ],
        "issued": {
            "date-parts": [
                [
                    2026,
                    11,
                    1
                ]
            ]
        },
        "genre": "Concept note",
        "URL": "https://www.fredericseraphine.com/publications/xenoludics/",
        "language": "en",
        "abstract": "A xenoludic is a ludic that intrudes into the experience designed by the game designer. This note explores voice chat, processor-specific bugs and AI agents through aesthetics, interpretation and probabilistic testing.",
        "keyword": "xenoludics, game semiotics, game design, ludics, voice chat, AI agents, probabilistic testing"
    }
]