Ph.D. thesis · 2025
Emergent Languages: Game Design for Communication with Artificial Agents
The University of Tokyo. Research on AI empathy in the RCA-IIS (now DLX) Design Lab with Miles Pennington, and in Jason G. Karlin’s lab for the philosophical side. It argues that game design must embrace AI as a co-creative force, and introduces neuro game design, new design patterns, and Project Trevor, a virtual pet that learns empathy from bio-signals.
Ph.D. in Information Studies, April 2025 · licence CC BY-NC-ND 4.0 · DOI 10.13140/RG.2.2.25637.67046 · ResearchGate · Academia.edu
IMSIC
Associate researcher
Institut Méditerranéen des Sciences de l’Information et de la Communication, Aix-Marseille Université and Université de Toulon.
Current research project: details to follow.
KLab
AI for game development
Building the AI stack for game development, and new IPs that use connectionist artificial agents.
Since 2023
Recent
- 2016Ludonarrative Dissonance: Is Storytelling About Reaching Harmony?Essay · Open access
- 2016Ludophrases : Ludics Before MechanicsEssay · Open access
Talks and videos
- Play
AI or not AI
Inspire Talks.
- Play
The BioShock Problem: When Gameplay And Narrative Clash
Kotaku. A video essay on how gameplay and narrative clash.
Videos load from YouTube (youtube-nocookie.com) only when you press play.
Profiles
If you are a researcher who would like to collaborate or contribute to my research, please contact me.